First, the book Blondie24 , by David Fogel, describing how he and his team used evolutionary computing to develop computer programming that taught itself to play checkers. First, from Blondie24, David Fogel is making the point that the goal is not elaborating human thought into computers in sets of rules and conclusions, but generating an independent evolutionary process: For example, suppose we wanted to design a flying machine. But in emulating those specific manifestations of flight, wed be led astray. We toyed with the idea of using genetic algorithms to solve complex manufacturing scheduling problems, trying to implement a lean workflow in a situation where there were 100s of inter-dependencies in set-up, materials, etc.
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